top of page
21-03-26-E-Waste-Management-text-concept-similar-0_generated.jpg

E-WASTE: A CREATIVE SOLUTION

Mara Gil, Timothy Stedelin, Janet Xu, & Isaac Tamale Aullah

The E-Waste Project is a school-wide project to engage students in taking an active role in their environment, the E-Waste issue specifically, and to show them how to research, come up with solutions in their local area, and create a further-reaching movement that may inspire others.

E-Waste: Welcome

E-WASTE PROJECT
THEME & GOALS

  • Students will learn bout the E-Waste issue both through instructions and self-discovery.

  • Students will research the E-Waste issue and how it impacts both the world at large but also in their local community.

  • Students will interact with others in their community through interviews and surveys to learn how aware they are about the crisis and how it impacts them.

  • Students will discovers methods to recycle and reuse E-Waste safely in their local community.

  • Students will conduct experiments and artworks to see how they can reuse waste in their school and homes individually and in groups.

  • Any artworks or devices made by these groups will be displayed to help promote the issue.

  • Students will work int groups to share information and come up with a social media campaign to bring awareness to the issue and to showcase methods to recycle and combat the E-Waste crisis.

21-03-26-E-Waste-Management-app-screen-concept-similar-24_generated.jpg
E-Waste: Bio

TEAM

Where the Passion Begins

vector-round-pastel-teacher-reward-stickers_edited.jpg

JANET XU

Project
E-Waste: Team Members

CROSS-CURRICULAR GOALS

ENGLISH, 5-7 GRADE

Isaac Tamale Aullah

  • Examine a contemporary issue and its implications.

  • Utilize print and electronic media for information.

  • Locate additional resources through Web research.

  • Conduct surveys/interviews in and outside of class.

  • Present / discuss findings in pairs and small groups.

  • Write a summary/reaction based on different media.

  • Develop a reflection/research paper on a current issue.

  • Create an information video or advert to encourage recycling.  

  • Design a poster to encourage people to re-use or recycle unwanted electronic goods.

CROSS OF SCIENCE/ENGLISH, 2-3 GRADE

Tim Stedelin

  • Students will learn about e-waste and make a video teaching fellow students on the steps to recycle e-waste. If possible visit and deliver e-waste to the local recycling center.

  • Students will learn how to properly handle e-waste components and to safely make artwork with them to be displayed in the classroom.

  • Students will write a summary on what they learned about e-waste. They use online resources to identify 2-3 facts about e-waste and reference them in their reports.

CROSS OF TECHNOLOGY/ENGINEERING/EFL, 7-12 GRADE

Janet Xu

  • Students will prepare a short speech to tell us where they got the phones and how they became wasted.

  • Students will learn how to search the brand and model of their phones through iFixit, and get to know the parts of smartphones.

  • Students will learn how to search the teardown guide of their phones through iFixit and prepare a toolkit for it.

GRADE SCHOOL TO HIGH SCHOOL

Mara Gil

Grades 1 through 6

  • Students will be given safe parts of discarded computer keyboards to make various items ranging from very simple (G1 = decorating a picture frame with letter keys) to more complex (G5 = using the soft wiring to create cups), which will be at the instructor's discretion and their understanding of the skill levels of their classes.

  • Students will create a video with the help of their teacher and while holding their art, about the importance of recycling e-waste that they learned in other classes, and how art can be a solution.


Grades 7 through 12

  • Students will learn about E-Waste and the types of recycling in their local area. They will seek out recycling centers and ask about safe, but non-recyclable goods and whether they can be donated for art.

  • Students will make more complex art using safe and discarded E-Waste to create more advanced individual pieces. The themes of the project are at the discretion of the instructor and student's level of skill.

  • Each grade level should work together to create a larger installation piece that will be displayed outside the school.

  • Each student will give a short video presentation about their work and the importance of E-Waste Recycling, using the information they learned from other classes.

  • Digital Art, Graphic Design, and Yearbook students will create art website, videos, and social media campaign (Instagram, etc), promoting an E-Waste Art movement to bring both social awareness of the issue of E-Waste, with facts and figures, but also to advocate for the recycling of all relevant materials and the distribution of noncommercial recyclable materials to artists, artist communities, and school to create individual and community-based artworks.

  • The Campaign can overlap with any other awareness campaign in the school but it must include feature artworks and interviews from across grade levels.

E-Waste: Experience

STEAM

SCIENCE

Students will explore how technology waste impact the environment and people using scientific data and experimination.

TECHNOLOGY

Will use technology to look up and research the issue, experiment with discarded tech to reusability, and promote/advertise their ideas on a website and on social media.

ENGINEERING

Students will research about how E-Waste is recycles, such as the methods use my E-Steward, find methods in their local community that are engaging in E-Waste recycling, and experiment with methods of home recycling such as the Makey Makey Machine.

ART

Students with create, promote, and promote an E-Waste Art Movement whereby the non-hazardous non-recyclable left over of E-Waste can be used to create art.

MATHEMATICS

Students will looks up and research the statistic of technology waste. Emphasis should be placed in their local country's contribution to the E-Waste problem, as well as learning who are the leading culprits. Moreover, they will look at data supporting the success of recycling in their issue.

E-Waste: List

21ST CENTURY KNOWLEDGE & SKILLS

vecteezy_business-solutions-and-problem-solving-process-concept-with_4239479.jpg
Isometric Teamwork Illustration.jpg
2752_R0lVIEFOTiAyNDMtMzU.jpg
vecteezy_businessman-insert-light-bulb-of-idea-to-human-head_.jpg

PROBLEM SOLVING

Students will be tasked to find practical solutions for the E-Waste problem in their personal homes, local community, and school using multiple means, such as but not limited too: Creating Art, Social Awareness Campaigns, reuse of E-Waste to create other devices, and more.

COLLABORATION

Students will work in multiple groups within their classes and across classes to create a comprehensive movement of change.

COMMUNICATION

Students will have to speak with each other to galvanize their moments and to produce the best results. Moreover, they will need to use the internet and Social Media to put their message out into the world effectively.

CRITICAL THINKING

Students will need to discover new paths to bring about change in their local community and lay the groundwork for the success of their movement. They will need to work within their local laws and societal norms to achieve their goals.

creative.jpg
vecteezy_digital-transformation-of-email-marketing-and-social-media_5637999.jpg
Book_education_08_generated.jpg
vecteezy_women-s-day-march-activism-illustration_AW0221_generated.jpg

CREATIVITY

Students will need to use art to create work from E-Waste as well as think creatively on how they can find solutions to this crisis in their local communities.

INFORMATION, MEDIA, AND TECHNOLOGY SKILLS

E-Waste in itself is technology, so they will need to find new ways to repurpose it. Moreover, they will need to use technology and media to find information on the E-Waste issue and to promote their movement.

INTERDISCIPLINARY THEMES

Students will need to have comprehensive projects within each class to delve deeper into the E-Waste issue and the solutions already in place to combat it.

CROSS-DISCIPLINARY THEMES

Projects will expand to cross over other classes and also institutions outside of the school settings in order to promote and solve the E-Waste issue.

E-Waste: Skills
E-Waste: Text
bottom of page